Level Up: Survival, Resiliency and Joy in Indie Game Dev
by Jean Leggett
In 2013, Blair and Jean Leggett set out to build a new game engine specifically to help authors adapt their stories into narrative games. Over six years, they’ve developed the platform and award-winning content, landed a #1 NYT bestseller and taught youth to make games at camps they hosted. This talk looks at successes and failures along the way – how they raised over half a million dollars, accessed government grants, developed valuable partnerships and how they survived extortion, sabotage, near bankruptcy, and homelessness and kept thriving.