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Talk_Day: Saturday

A light on musical composition for games

Avalon Adaptive Audio for Video Games

Dynamic Use of Music in Video Games and seamless Integration from the Production Software to Middleware

In-game Content Adaption using Machine Learning

Coffee Break

Ordmortem

Pixel Art Basics

Game as a form of protest – Fantastic Fetus case study

Creating Seaside Valley – Using Cities: Skylines as a level design tool

Narrative without Writing

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