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Stepan Sobanov

Stepan Sobanov

Audio Lead & Music Composer at Inquill Audio
Stepan Sobanov is a Vienna-based composer and music designer specializing in interactive, adaptive video game scores. His credits include "Tilt Pack" (GER | Navel | Deutscher Computerspielpreis), "Ikami" (AUT | Hawkbit Interactive), "Crowded" (AUT | Nestwork Games), "The Last Egg" (GER), "Dawn of Ramonda" (AUT | Firelight Games), "Sardo" (UKR | Immerse It), and "Convergence" (CZE | Scarlet Aether). A Mag. art. graduate in Media Composition & Applied Music, Stepan blends classical composition with game implementation. As co-founder of Inquill Audio, he collaborates with developers on immersive audio experiences and advocates with mica, AKM, and PGDA for game music rights in Austria. Stepan has spoken at Game Dev Days Graz, A MAZE Berlin, Devcom, Game Access, and GIC. Drawing on his own experience and that of his professional colleagues, Stepan is writing "Beyond the Loop: A Composer's Guide to Interactive Music Design and Implementation for Indie Games" for CRC Press.