Noah Falstein has been a professional game developer since 1980 ('Sinistar', 'Indiana Jones and the Fate of Atlantis', 'Neuroracer'), and was one of the first ten employees at LucasArts Entertainment, The 3DO Company, and Dreamworks Interactive. In 1996 he founded The Inspiracy, one of the world's longest-running game design consultancies. He was the first elected Chairman of the IGDA and design columnist for Game Developer magazine for 6 years. Most recently Falstein was Google's Chief Game Designer, and is currently working on VR, Neurogaming, and Interactive Storytelling, for companies such as Mindmaze SA, Akili Interactive, Google, and others.
Sessions
Matches, Movies, and Medicine: Three Game Futures
Noah Falstein
Noah Falstein has been a professional game developer since 1980 (‘Sinistar’, ‘Indiana Jones and the Fate of Atlantis’, ‘Neuroracer’), and was one of the first ten employees at LucasArts Entertainment, The 3DO Company, and Dreamworks Interactive. In 1996 he founded The Inspiracy, one of the world’s longest-running game design consultancies. He was the first elected Chairman of the IGDA and design columnist for Game Developer magazine for 6 years. Most recently Falstein was Google’s Chief Game Designer, and is currently working on VR, Neurogaming, and Interactive Storytelling, for companies such as Mindmaze SA, Akili Interactive, Google, and others.