Ivan has been working on the Bohemia Interactive's Arma series since 2006, specializing in delivering authentic environments for the tactical mil-sim games. He also took part in the creative direction of Arma series and design of the environment for DayZ survival MMO, and pioneered the cooperation of Bohemia Interactive with the International Committee of the Red Cross. In his work, he blends his passion for games with his environmental sciences background.
Sessions
Living with Livonia
Ivan Buchta
Ivan has been working on the Bohemia Interactive’s Arma series since 2006, specializing in delivering authentic environments for the tactical mil-sim games. He also took part in the creative direction of Arma series and design of the environment for DayZ survival MMO, and pioneered the cooperation of Bohemia Interactive with the International Committee of the Red Cross. In his work, he blends his passion for games with his environmental sciences background.