Dietmar is a programmer for hire at his one person company, roborodent e.U. in Vienna, Austria. He looks back on a long and interesting programming career after almost two decades in the games industry. Before starting his own company, he worked on at least a dozen titles and their framework for coin-op machines at Funworld, gaining a lot of experience at developing games for custom made hardware. After that he joined Austria's leading game development studio Sproing, where he worked as senior and lead programmer on titles such as Deep Silver's Cursed Mountain, Ubisoft's My Fitness Coach Club and Your Shape: Fitness Evolved, as well as Sproing's own KISS Rock City, and is currently working on Ubisoft's The Settlers. He has contributed greatly to various multi-platform development pipelines and has successfully worked as a lead programmer on projects spanning several different companies, countries, cultures, timezones and platforms.
Sessions
The Abstraction Trap
Dietmar Hauser
Dietmar is a programmer for hire at his one person company, roborodent e.U. in Vienna, Austria. He looks back on a long and interesting programming career after almost two decades in the games industry. Before starting his own company, he worked on at least a dozen titles and their framework for coin-op machines at Funworld, gaining a lot of experience at developing games for custom made hardware. After that he joined Austria’s leading game development studio Sproing, where he worked as senior and lead programmer on titles such as Deep Silver’s Cursed Mountain, Ubisoft’s My Fitness Coach Club and Your Shape: Fitness Evolved, as well as Sproing’s own KISS Rock City, and is currently working on Ubisoft’s The Settlers. He has contributed greatly to various multi-platform development pipelines and has successfully worked as a lead programmer on projects spanning several different companies, countries, cultures, timezones and platforms.