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Martin Eder, speaker at Game Dev Days Graz 2021

Martin Eder

Lead – Level Art Department at Bongfish
Martin studied “Intermedia Art” at the University of Applied Arts in Vienna. After this classical modern art studies he joined Bongfish in 2008 as a Level Designer. He always focused more on the visual aspects of the maps and built up the environment art team in 2006. Since then, he is leading the level art production for WoT maps at Bongfish, successfully released 6 maps so far.