The Illusion of Control

by Peter Oberrauner

11:50:00 - 12:10:00
TU Graz, Lecture Theatre i7, Inffeldgasse 25d

Talk Content

In this talk, Peter will give useful insights on how to implement gameplay mechanics for games played by live masses at trade shows. By taking Rarebyte's latest racing game as an example, he will point out important game design decisions that lead to an immersive experience, even for unskilled players. He will also discuss the need of support systems that allows for exciting races between unequally skilled players.