Alexander Grenus
Project manager and designer at stillalive studios
He got involved with game development in 2002. In 2007 he released his first game. Currently he is working for stillalive studios. Together with Julian Mautner he leads a team of 12 people as project manager and designer. In 2015 they released their first game Son of Nor on Steam. Prior to that, he worked on mods and various game projects as artist, producer, level- and game-designer. Besides the game industry he also worked as artist for architecture and product visualization, as editor for CGmag and as AutoCAD designer for medical engineering.