HOME
2020
2018
2019
SCHEDULE
SPEAKERS
SPONSORS
PARTNERS
GAMES
VENUE
Menu
HOME
2020
2018
2019
SCHEDULE
SPEAKERS
SPONSORS
PARTNERS
GAMES
VENUE
Post_Year:
2019
Coffee Break
Ordmortem
Pixel Art Basics
Game as a form of protest – Fantastic Fetus case study
Creating Seaside Valley – Using Cities: Skylines as a level design tool
Narrative without Writing
Living with Livonia
Lunch Break
A focus group, different paths and a game dev.
A Production-Proven AR Workflow
←
older
newer
→