Players and only players can help indie developers get popular now. But only if the developer has provided conditions for the players‘ community to grow and evolve. I’ll share my own experience of building 6000-big facebook group of Steampunk Idle Spinner players and interesting cases from my colleagues. Indie developer and developer relations of FGL community. Among my own titles are Cards Wars and Alien Anarchy (web games of millions of plays), as well as Strategilization and Steampunk Idle Spinner (mobile games with 100k+ installs). As the developer relations of FGL community, I helped more than 2000 indies to make their games better by making video reviews and supporting them on the pre-release stage. Besides, I’m Global Game Jam regional coordinator for Eastern Europe.